Skip to content
Survival and Sandbox Writer

Zaru

Zaru writes about survival and sandbox games, the kind where the first night decides the first week and a badly placed base haunts you for twenty hours. Expect the practical questions: what to build before dark, what the numbers behind a weapon actually are, and which grind is worth starting.

Published work

Mistfall Hunter Season 2 Starts November 11, and Your Stash Does Not Come With It

Bellring has dated Season 2: Fires of the Past for November 11, 2026. Everything in your inventory and warehouse settles into Contribution first.

Langley's Pistol Hits One Enemy, and Her Passive Makes Every Shot Land on All of Them

Causality turns Langley from a single-target Reticle carry into the widest damage source in Path to Nowhere. The skill numbers, why her Exclusive Crimebrand is the whole build, and the two Shackles that matter.

NOX's Most Valuable Skill Does Nothing for NOX, and It Is Why She Fits in Every Team

Nether Intimidation strips 15% Defense from every enemy on the field just for having NOX deployed, rising to 27% and half again during her Ultimate. The kit, the 20-second energy lockout, and what to level first.

Dragonwilds Magic Armour Hits Power 8, and Most Guides Stop at 5

Mystic at 6, Infinity at 7, Ancestral at 8. The full caster ladder with set defence totals, Ancestral recipes, and why magic is late, not weak.

Limbus Hid a Free WAW E.G.O at Season Pass Level 80, and the Paid Track Is Not Where the Value Sits

Season 8's pass runs to level 120 with four E.G.O on it. Two are free, two are paid, and the Special Package's pricing quietly tells you what Project Moon thinks ten levels are worth. The full reward table and whether to buy.

Limbus Season 8 Put Canto X Behind a Single Chapter of Story, and You Can Start It Tonight

Season 8: PUNCTUM launched 17 September 2026 with Canto X: The Gaze Bearing, the Mirror of Sisyphe, five Haute Couture Identities and four E.G.O. Everything in it, and the access rule that lets a brand new account in.

Path to Nowhere Guarantees an S-Rank at 80 Arrests, and Your Pity Does Not Carry Between Banner Types

The S-Rank rate is 2%, soft pity starts at 50 and lifts it to 2.84%, and the 80th arrest is a hard guarantee. The catch is that each arrest type tracks that counter separately, so splitting your pulls costs you more than you think.

Broken Frontline Scores You on the Clock, Not the Clear, and Tier III Triples Everything You Earn

Path to Nowhere's weekly endgame mode ranks three levels per area on clear time, kills and boss damage, then multiplies by difficulty tier. How the scoring works, which rewards reset, and why farming Tier I is the trap.

Dragonwilds Combat: Your Health Bar Is a Collectible

You start with 100 health and the cap is 310. The other 210 is sitting in 21 sanguine urns across Ashenfall. Plus stamina, the one resource that pays for everything, and why parry is the level 5 unlock to rush.

Valheim Finally Let You Rebind the Dodge Key, and a Patch Note Admits Diagonal Movement Was 30% Too Slow

Patch 1.0.14 rebuilt Valheim's keybinding menu, added a blocking toggle for accessibility, and fixed a stick input bug that had been quietly penalising every diagonal you walked on a gamepad. Here is every control and performance change since 1.0, and which settings to go and change now.

Valheim's 1.0 Save Conversion Stripped the Upgrades Off Your Item Stands, and Only One Fix Gets Them Back

The 1.0 save format rewrote old worlds and quietly dropped durability, upgrade levels and variants from anything displayed on an item or armour stand. Patch 1.0.12 stopped it. Here is what is recoverable, what is not, and what the other eight patches fixed.

Dragonwilds Base Building: What to Build, and in What Order

The Build Menu runs on five material tiers and a dozen stations, half of them gated behind Vault Cores. Bed before bed roll, Lodestones at 80 Construction, and where you are not allowed to build.

Dragonwilds Food: You Can Only Hold One Perk

Food in Dragonwilds is not a healing item, it is a buff slot. Eating a new perk food wipes the one you had, so the question is which perk you are wearing into the fight.

Dragonwilds Vaults: Your Base Is Built Out of Vault Cores

Twelve Dragonkin vaults, and they are not optional dungeons. Every Blacksmith's Bench, Blast Furnace, Fletching Bench and Lodestone in the game costs Vault Cores, and Cores only come off vault pedestals.

Valheim Kall Fimbulbringer: How to Beat the Final Boss

Kall has 47,000 health across three phases and you cannot stagger him once. Blunt and slash only, phase 2 kills itself, and phase 3 is where runs end. Full attack table.

How to Beat Kuldra in RuneScape: Dragonwilds (You Cannot Damage Her)

Kuldra has 240,000 health and is immune to every weapon you own. The Scorned Wilderness raid is a four-phase puzzle built around anima cannons, and the last phase happens inside her. Full walkthrough, food list, and what to bring.

Every Mount in RuneScape: Dragonwilds and How to Get It

Twenty one mounts, two types, and one quest that unlocks the whole system. Terrorbirds carry 200 more weight, magic carpets fly the desert. Full list of drops, vendors and currencies for all of them.

Dragonwilds Runecrafting: Attune, Never Auto Craft

Runecrafting in RuneScape: Dragonwilds has one decision that matters and it is on every single craft. Attuning gives double the runes and four times the XP of auto crafting. Plus every rune's level, and how Anima Vents beat the altar outright.

Dragonwilds Three Weeks After 1.0: The Raid Landed, Saves Broke, and 2027 Is Already Mapped

RuneScape: Dragonwilds left early access on 15 September with a raid, Rune and Dragon gear and a console debut. Then came four patches, a save corruption bug, and a Summit roadmap running through 2027.

RuneScape: Dragonwilds Beginner's Guide: Surviving Your First Day on Ashenfall

Doric wants ten ash logs and eight stones. Here is what to do with the rest of your first day in RuneScape: Dragonwilds, from the five bars you have to watch to the three spells worth rushing before you fight anything serious.

RuneScape: Dragonwilds Boss Order: Every World Boss from Velgar to Kuldra

The nine-quest spine of Dragonwilds in order, every world boss and mini boss with health, power level and weakness, and the one fight where bringing the right damage type actually matters.

RuneScape: Dragonwilds Co-op and Dedicated Servers: 4 Players or 6?

Dragonwilds caps hosted co-op at four players and dedicated servers at six. How to set one up, what RAM you need, how crossplay and invite codes work, and the three settings that make a server invisible.

Every RuneScape: Dragonwilds Skill, and Which Ones to Level First

All twelve trainable Dragonwilds skills, what each one unlocks, and a ranked order to level them in. The short version: Artisan to 20 and Fishing to 30 beat anything in the combat tree.

RuneScape: Dragonwilds System Requirements and Platforms

Minimum and recommended PC specs for RuneScape: Dragonwilds, the console versions, Game Pass and PS Plus availability, price, and what DLSS and FSR support changed after launch.

How we research, verify, and use AI is set out in our editorial standards.