Season 2 has a date. Fires of the Past arrives on November 11, 2026, announced from Bellring's own channel rather than leaked out of a creator video, and it brings higher drop rates across every map.
It also brings the end of Season 1, which is the part worth acting on. Eleven days from now your Gyldenblod, your Echoes of Fate, your Soul Cocoons, your Combat Bags, your Soulcatch Nets and every item sitting in your inventory and warehouse stop being items and become a number called Contribution. Nothing you are hoarding is going to be worth more on November 11 than it is worth today.
The date took a detour to get here
Developer Update 10 landed on October 21 with the entire reset ledger in it and no date attached to any of it. The in-game page with the exact conversion rules opened the following morning, October 22 at 10:00. Still no date.
So for a week the only number in circulation was November 11, and it was coming from creator videos and a German outlet, which is exactly the kind of sourcing that turns out wrong often enough that we kept it off our Season 1 reset page and said why. It has since been confirmed from the studio side: Bellring's official account posted the Season 2 start, the name, and the drop-rate change together, and Xbox Dynasty's October 23 report credits the developers for the same three facts. The date is real now. It was not when people started repeating it.
What the next eleven days are actually for
Three things, in order of how much they are worth.
Spend, socket, or sell anything you were saving. Gear in the warehouse converts at a published-only-in-game ratio, and the token conversion is explicitly tiered so that the biggest stashes are paid at a worse rate than the small ones. Bellring says the quiet part itself: the goal is to compress the gap between hoarders and everyone else. A set you use for the next eleven days is worth more than a set you bank.
Finish the Season 2 preview event. It went live with the October 21 update and runs to the end of Season 1, and its two rewards are the rare case of event loot that is immune to all of this. It pays Moonlight Nectar and an exclusive earring cosmetic, and Moonlight Nectar and cosmetics are both on the retained list. Every other event reward in your inventory is going into the Contribution pile. These two are not.
Push your Path of Glory standing. Your Season 2 starting tier is inherited from where you finish, with compression applied at the top. That compression is a reason to stop grinding at the ceiling, not a reason to stop climbing toward it.
One more thing that reads differently once you line up the dates. The October 15 update raised Combat Bag stack limits to 20 Novice, 15 Advanced, 10 Pro and 10 Elite, three weeks before a settlement that converts Combat Bags into Contribution. Bellring has not said the two are connected and we are not going to claim it did. The practical effect is the same either way: you can hold more of them going into the conversion than you could a month ago.
The ledger, in two columns
| Survives untouched | Settles into Contribution |
|---|---|
| Every character on the account: appearance, level, skills, talent points | Gyldenblod, Echoes of Fate, all three Soul Cocoon types |
| Outfits and cosmetic items | Every item in your inventory and warehouse |
| Fate Coins, Soul Coins, Moonlight Nectar, Star Silver, Starsilver Spindles | Combat Bags and Soulcatch Nets |
| Unlocked core features and your friends list | Six camp buildings, returning Contribution by level |
| Shop, Auction House, Watchtower level | Pip's Pouch and Keychain activation timers, which reset |
| Collection Pedestal, including placed collectibles and upgrade progress | Unused Pip's Rare Pouch Vouchers, even in the warehouse |
| Story Task, Contract Reward unlock and Pip's Gift progress | |
| Warehouse building upgrades, though not the items inside |
Contract Sigils sit outside both columns: they convert one for one into Faded Contract Sigils, and the Slumbering Contract is permanently retained for as long as it still holds something unredeemed. Either currency spends against it whenever you like. There is no deadline on that one.
Contribution then becomes Gyldenblod Leaves, which buy from the Fateweaver Shop when Season 2 opens: Pip's Rare Pouches, Unbound Holy Collectibles as a Selection Chest, Holy Soulcatch Nets, Combat Bags, and two Season 1 commemoratives that exist nowhere else, the Gyldjar "Mistchaser's Messenger Bug Jar" and the medal "Proof of the Soul Hunt".
The building that is not simply going back to level one
Six go down: Goddess Statue, Gylden Pool, Tavern, Workshop, Scavenger Squad, Soulcatch Tree. Five of them you rebuild the way you built them, minus the rare materials, because Stardust Blooms, Faded Divine Tree Hearts, Messenger Bug Jars and Celestigold are not charged twice. Spend them now if you have been sitting on an upgrade.
The Soulcatch Tree is the exception. It takes a new form in Season 2 and wants brand-new materials to raise, so whatever you were saving for its next level is not going to fit the thing it becomes. Soulcatch Nets themselves and the way they work are unchanged.
Fires of the Past is, by the studio's own admission, the loot patch
The reason Season 2 matters beyond the reset is in the last paragraph of Developer Update 10, where Bellring concedes that Season 1 drop rates were "far too conservative" and that boss rewards were not satisfying enough. The fix is across the board: more loot containers on every map, higher chances of high-value items from both containers and monsters.
That is the trade being offered. You give up the stash you built under stingy rates, and you start again under looser ones. Whether that is a good deal depends entirely on how much you are holding, which is the other reason to spend down rather than bank.
Beyond the drop rates, Bellring has not detailed what Fires of the Past contains. The September 30 Council AMA laid out a direction, a new seasonal mode replacing the Soul Harvest grind, a shard exchange for camp materials, cheaper forging, and the studio said plainly that not all of it ships on day one. No feature list for November 11 exists yet.
If you are new enough that the reset is academic, the beginner guide and the extraction loop matter more than any of this, and almost nothing a fresh account owns is worth converting. If you are deciding which class to commit to before the season turns over, that choice survives intact and the class tier list is the place to start. The full line-by-line reset breakdown lives on what carries into Season 2, and the patch history tracks every update between here and launch day.
Sources: Developer Update 10, "S1 Seasonal Reset Special", Bellring Games, October 21, 2026, published as a Steam community announcement for app 3282300, for the entire reset ledger, the Fateweaver Shop contents, the tiered conversion, the camp building rules and the drop-rate commitment. The October 21 and October 15 live update posts, same channel, for the Season 2 preview event and the Combat Bag stack limits. The Season 2 date, the name "Fires of the Past" and the across-the-board drop-rate increase come from Bellring's official @MistfallHunter account, corroborated by Xbox Dynasty's October 23 report, which credits the developers for the same details. Exact conversion ratios, bracket boundaries and token values are not published anywhere outside the in-game page that opened October 22. Image: official Mistfall Hunter store screenshot, Bellring Games.



