Release Date, Price, and Servers
Mistfall Hunter released July 29, 2026 on PC, PS5, and Xbox Series at $24.99. Season 1 is live, with every update since launch listed here.
Mistfall Hunter is out. It released on July 29, 2026 across PC (Steam), PlayStation 5, and Xbox Series on the same day, and costs $24.99 for the standard edition or $39.98 for the Deluxe edition on Steam. It is a buy-once game, not free-to-play, and Season 1 is still running.
Servers
Three regions, each on its own clock, which matters because timed rewards are distributed on server-local time: International (UTC+0), North America (UTC-8), and Oceania (UTC+10). Oceania is the newest, added in the August 28, 2026 maintenance.
Every Season 1 Update So Far
Compiled from Bellring's own announcements on the Steam news feed for app 3282300.
| Date | Update | What landed |
|---|---|---|
| Jul 29 | Launch | 1.0 release on all three platforms |
| Aug 7 | Server online update | Post-launch stability pass |
| Aug 12 | Live update | Bug fixes |
| Aug 15 | Server stutter optimization | Performance work, plus Soul Harvest launch rewards |
| Aug 19 | Live update | Fixes, followed by DevNote #8 on Aug 20 |
| Aug 28 | Server maintenance | Season and Contract tasks eased, Oceania server added, enemy player names hidden in matches, daily Contract reward raised from 30 to 40 Sigils |
| Sep 3 | Live update | Solo Mode for Brandrgarde Normal and Cataclysm, class balance, one-month reward wave |
| Sep 9 | Server-side update | Dynamic player cap: matches can now start with fewer players, plus weekend Combat Supply mail until Season 1 ends |
| Sep 15 | Live update | Three season tasks eased, including the single-session reset rule dropped from two of them; Pip's Pouch stacking fixed; balance across all six classes; the first round of rubberbanding fixes |
| Sep 23 | Server maintenance | Golden Woodling bounty event and a login event, both running to the end of Season 1; weekend Combat Supplies moved from mail to an in-game event and upgraded to one Pro and two Elite Combat Bags weekly; in-match server display; reporting from the Match History damage breakdown; native PlayStation controller support on PC; Mercenary burst combo tuned down |
| Sep 24 | DevNote #9 | Not a patch. Bellring's own account of its netcode, summarised in hit registration |
| Sep 30 | Council Phase 2 AMA | Not a patch. Point-by-point answers on Season 2, listed below |
| Oct 15 | Live update | Healing Elixir heal-over-time no longer broken by no-impact hits (uncharged Blackarrow shots, instant-cast Sorcerer basics, Reverent Seer Psionic Orbs), called experimental by Bellring; Mercenary Sword and Shield can now overdraw Energy to parry; Combat Bag stack caps published at 20 Novice, 15 Advanced, 10 Pro, 10 Elite; World Chat gated to Lv.5 |
| Oct 21 | Live update | Season 2 Preview Event added, running to the end of Season 1, paying Moonlight Nectar and an earring cosmetic; Returner Woodling spawn latency optimised; Mercenary Perfect Block fixes, including an infinite-block state and an erroneous Breakaway stack |
| Oct 21 | Developer Update 10 | Not a patch. The Season 1 reset rules, broken down in what carries into Season 2 |
The pattern worth reading: the August 28 and September 3 updates were both responses to player complaints (grindy season tasks, no way to play Brandrgarde alone), and the September 9 change quietly admits the lobbies were too crowded. Bellring is tuning density and grind rather than adding content, which is what a first season usually looks like when launch numbers beat expectations. September closed with two long developer posts instead of a content drop, which is a studio that has decided its stability problem outranks its content problem.
What Bellring Has Confirmed For Season 2
Season 2 is dated: "Fires of the Past", November 11, 2026. Bellring's official @MistfallHunter account published the date, the name and an across-the-board drop-rate increase in one post, and Xbox Dynasty's October 23 report credits the developers for the same three facts. It has not appeared on the Steam announcement feed, which still ends at Developer Update 10, and no feature list for the day itself has been published. What the reset does to your account on the way there is in what carries into Season 2.
From the Gyldenhunters' Council Phase 2 AMA responses, September 30, 2026. Bellring states plainly that not all of this lands at Season 2 launch and gives no dates and no values for any of it, so this is a commitment list, not a patch note. Read it as direction.
| Complaint | Bellring's answer |
|---|---|
| Loot and boss drops feel thin | Overall drop rates increase across the board. Developer Update 10 went further on October 21: more loot containers on every map, and a higher chance of high-value items from both containers and monsters. Bellring's own words are that Season 1 drop rates were "far too conservative" |
| Soul Harvest is too grindy | A new seasonal mode with its own exchange shop, and a significantly reduced grind for it |
| Camp upgrade materials are unfindable | A shard exchange system to raise acquisition rates |
| Not enough Combat Bags, stacks too small | Current easier acquisition rate continues; stack limits raised in a later update |
| Forging and the Scavenger Squad do not pay | Forging cost-effectiveness improved, and Combat Bag equipment affixes retuned for practicality |
| Gems eat all the warehouse space | A dedicated Gem Warehouse |
| Unequipping gems is tedious | An Unequip All option in the inventory |
| Soekja keeps nagging about mail | A toggle to mute her reminders |
| Selling starter gear is a chore | Starter equipment auto-destroys after Quick Equip at the Loadout Station |
| The drinking animation is slow | A toggle to disable it |
| Duplicate classes in Trio are oppressive | Not banned. Addressed instead through damage falloff and crowd control diminishing returns |
Two more are agreed in principle but pushed to a later season: Soul Thread extraction for Brandrgarde PvP winners, and putting skills, talents, supplies, tactical items and Victory Wine on the loadout screen. Bellring also committed to adding real numbers to in-game skill and talent descriptions, having previously left them out to reduce clutter.
Ruled out, with reasons given. Worth knowing so you stop waiting: no US West or Middle East servers, and no Duo Mode, both because they would fragment matchmaking. No opt-out from bot matchmaking, though Bellring states bots occupy only a small fraction of a lobby and that no lobby is purely bots. Equipment binding stays, to stop Auction House flipping and price manipulation. Durability and repairs stay, with Bellring noting it has already cut Legendary repair costs and the post-defeat durability penalty.
Before Launch
A free demo ran during the June 2026 Steam Next Fest and became one of the event's breakout titles. It is also where the Withered Knight first appeared.
Related Articles
A first-run guide to Mistfall Hunter: pick a class, learn the extraction loop, and escape with your loot instead of feeding it to other hunters.
The Withered Knight applies the Wither debuff and executes it: Greatsword for solo damage, Polearm and Shield for the best squad protection in the game.
Solo or trio, and since September 3, 2026 Brandrgarde has a proper Solo Mode on Normal and Cataclysm difficulty.
Keep exploring Mistfall Hunter
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