Satisfactory Wiki
Your complete Satisfactory database: boss strategies, item and creature references, world maps, and step-by-step guides, kept current by the community.
Satisfactory Wiki
54 pagesSatisfactory is a first-person factory builder about turning a wild alien planet into a sprawling, humming automated factory. There are no waves to fight or bosses to beat; the challenge is logistics, and the reward is the deeply satisfying sight of a production line you designed running on its own.
How Satisfactory Plays
The loop is harvest, automate, expand, optimize. You start by hand-mining and hand-crafting, then build miners, smelters, and constructors linked by conveyor belts so production runs without you. Every new part you automate frees you to tackle a more complex one, and the factory grows from a few machines into a planet-spanning network.
Tiers and Milestones
Progress runs through the HUB and the Space Elevator. You deliver required parts to unlock the next tier of milestones, each opening new machines, materials, and logistics tools like trains, drones, and high-speed belts. It is a steady, rewarding climb from basic iron plates to advanced, multi-step products.
Logistics and Power
Two systems define the game. Logistics is moving materials efficiently with belts, splitters, mergers, trains, and pipes, and clean factory layout is an art. Power is the constant constraint: machines need electricity, and if load outruns your generators the grid trips and the whole factory halts, so you are always balancing supply and demand.
Exploration and Multiplayer
The planet is a real, explorable world with biomes, creatures, and hidden resources worth venturing out for, including hard drives that unlock alternate recipes. And it is built for co-op: share one factory with friends and divide the map and the work. See our setup guides to get a world or dedicated server running.
Using This Wiki
Use the quick-access bar to jump to machines, resources, or any other category, and the left menu to browse the whole game. Every entry has an infobox so you can check a recipe, a tier, or a build cost at a glance.
Mechanics
The Space Elevator drives Satisfactory progression: deliver parts to unlock new tech tiers.
How HUB milestones and tech tiers gate machines, belts, and power in Satisfactory.
Your starting base and milestone terminal: where you submit parts to unlock tech.
The research station that unlocks alternate trees by analyzing materials you collect.
Crashed drop pods yield hard drives that unlock alternate, often more efficient recipes.
The three world collectibles that boost overclocking, production amplification, and the Dimensional Depot.
Consumes excess parts for points, redeemable for coupons and decorative or useful items.
Resources
The foundational ore of Satisfactory, smelted into iron ingots for nearly every early part.
Smelted into copper ingots for wire, cable, and the circuit chain.
The concrete material: hugely abundant and used for foundations and structural parts.
The fuel that unlocks automated power and feeds steel production.
A gold-colored ore smelted into Caterium ingots for high-end wiring and electronics.
Refined into quartz crystals and silica for crystal oscillators and other advanced parts.
The basis of black powder, compacted coal, and the rocket fuel and ammo chains.
The ore behind aluminum: refined through alumina solution into aluminum ingots.
The radioactive endgame ore processed into fuel rods for nuclear power.
A liquid resource refined into plastic, rubber, and fuel: the heart of the chemistry economy.
A freely pumped fluid required for refining, power, and many advanced recipes.
A gaseous resource from resource wells, used in cooling systems, turbo motors, and nuclear processing.
A rare alien ore that, in 1.0, unlocks the Dimensional Depot and quantum technologies.
Guides
Logistics
The highest-throughput long-distance transport: rail networks that move whole factories worth of parts.
Set-and-forget aerial transport for high-value parts over long distances.
The fundamental connective tissue of every factory, from Mk.1 to Mk.6.
Programmable ground vehicles that follow recorded routes for medium-distance hauls.
The dedicated transport for fluids, water, oil, fuel, and acids that belts can't carry.
The six belt tiers and their throughput, from the starter Mk.1 to the endgame Mk.6.
Vertical conveyors that move items up and down between factory floors at belt speeds.
The two pipeline tiers and their flow rates for moving water, oil, and other fluids.
Parts
An early Assembler part combining iron plates and screws, used everywhere in Tier 2-3.
A structural Assembler part built from reinforced iron plates and iron rods.
A rotating part from iron rods and screws, used in motors and smart plating.
A steel-and-wire Assembler part that pairs with rotors to form motors.
Built from rotors and stators, motors drive vehicles, machines, and modular engines.
A dense Manufacturer part from modular frames, steel pipes, encased beams, and screws.
A Manufacturer part from circuit boards, cable, plastic, and screws, central to electronics.
A high-end Manufacturer part built from computers, AI limiters, high-speed connectors, and plastic.
A top-tier Manufacturer part from cooling systems, motors, rubber, and circuit chains.
Power
The highest-output generator in Satisfactory, and the most complex to feed and manage.
The scalable mid-to-late power workhorse, especially potent when fed turbofuel.
The first fully automatable power source and the milestone that frees you from biomass.
Free, fuel-less power tied to fixed geyser locations with fluctuating output.
The hand-fed starter generator that powers your very first machines.
Detailed specs for the first automatable generator and its water requirement.
Production
The first production machine: smelts a single ore into ingots.
A two-input smelting machine, used mainly to combine iron ore and coal into steel.
A single-input crafting machine that shapes ingots into basic parts.
A two-input machine that combines parts into reinforced components.
A four-input machine that assembles the most complex parts in one step.
Processes fluids and solids together, central to oil, plastic, and aluminum chains.
Packages fluids into canisters for belt transport, and unpackages them again.
A multi-input machine handling several fluids and solids at once for advanced recipes.
The endgame machine for nuclear and quantum recipes, with huge, variable power draw.
Satisfactory FAQ
What is Satisfactory?
Satisfactory is a first-person factory-building game set on an alien planet. You harvest resources, automate production with conveyor belts and machines, and grow an ever-larger factory while exploring an open, hand-crafted world.
How do you progress in Satisfactory?
You unlock new tiers by delivering parts to the Space Elevator and completing milestones in the HUB. Each tier opens better machines, materials, and logistics, so progression is a steady climb of automating more complex products.
Is Satisfactory multiplayer?
Yes. Satisfactory supports online co-op, so friends can share one factory, split jobs across the map, and build together. A dedicated server lets the world stay up when no one is hosting.
What resources are in Satisfactory?
Core ores include iron, copper, limestone, coal, caterium, quartz, and sulfur, plus crude oil and, later, exotic resources. You smelt and refine these into hundreds of intermediate parts on the way to advanced products.
What is the goal of Satisfactory?
There is no combat-driven ending; the goal is automation itself. You work toward Project Assembly, building bigger and more efficient production chains, with the satisfaction of a fully automated factory as the real reward.
How does power work in Satisfactory?
Machines draw power from a grid you build, starting with biomass burners and moving to coal, fuel, and nuclear generators. If demand exceeds supply the grid trips and everything stops, so balancing generation and load is a constant design challenge.
Latest Satisfactory News
3 trackedSatisfactory hotfix 1.2.3.1 rounds out the 1.2 update before Coffee Stain's summer break
Patch 1.2.3.1 fixes a Decoupled Camera position reset issue in Photo Mode, resolves a Storage Container focus bug, adds a potential fix for console crash-on-suspend, and corrects fluid display errors on Freight Carts. Coffee Stain noted the patch closes out the 1.2 release cycle before the team heads on summer vacation.
Satisfactory patch 1.2.3.0 brings crash fixes following the major 1.2 update
Coffee Stain released patch 1.2.3.0 on June 11 with stability improvements and crash fixes building on the landmark 1.2 update that launched on June 2.
Satisfactory 1.2 hits stable with weather, Fluid Trucks, Game Modes, and console launch
Update 1.2 arrives on the stable branch bringing back weather effects (rain, thunder, fog), a reworked vehicle path automation system, Fluid Trucks unlocked at Tier 5, a Game Modes menu with world randomization and resource node seeding, and an Unreal Engine 5.6.1 upgrade. PC, Xbox Series X|S, and PS5 all receive the update on the same day for the first time.
Latest

Satisfactory Power & Logistics Guide: Best Generators and How to Move Parts
Master the two systems that make or break a Satisfactory factory: power generation and logistics. Ranked generators, transport methods, and a scaling roadmap.

Satisfactory Beginner's Guide: Build Your First Factory (2026)
New to Satisfactory? This beginner's guide walks you through landing, your first miner, automating parts, and avoiding the mistakes that trap new pioneers. Solo and co-op friendly.

Satisfactory 1.2 Is Live: Weather, Fluid Trucks, Game Modes, and the Console Launch
Coffee Stain's 1.2 update brings weather back, reworks vehicle automation, unlocks Fluid Trucks at Tier 5, and adds a Game Modes menu. Here is what changed and why it matters for your factory.

How to Set Up a Satisfactory Dedicated Server: Complete Guide
Step-by-step guide to hosting your own Satisfactory dedicated server for building massive factories with friends.
Guides
See all
Satisfactory Power & Logistics Guide: Best Generators and How to Move Parts
Master the two systems that make or break a Satisfactory factory: power generation and logistics. Ranked generators, transport methods, and a scaling roadmap.

Satisfactory Beginner's Guide: Build Your First Factory (2026)
New to Satisfactory? This beginner's guide walks you through landing, your first miner, automating parts, and avoiding the mistakes that trap new pioneers. Solo and co-op friendly.

How to Set Up a Satisfactory Dedicated Server: Complete Guide
Step-by-step guide to hosting your own Satisfactory dedicated server for building massive factories with friends.
News
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