Hytale Modding Guide: Install & Create Mods
Complete guide to Hytale modding. How to install mods on your server, use Hytale Model Maker, and manage mod compatibility for multiplayer.
Hytale Modding Overview
Hytale was built from the ground up with modding in mind. Unlike Minecraft, where modding relies on third-party tools and Java knowledge, Hytale provides official modding support through integrated tools and a standardized mod format.
Installing Mods on Your Server
Step 1: Find Mods
Hytale mods are distributed through:
- Hytale Hub — the official mod repository
- Community sites — forums and Discord servers
- Direct downloads — from mod authors
Download mods as .hmod files (Hytale's mod format).
Step 2: Upload to Your Server
On HostedGG:
- Open your server's File Manager in the control panel
- Navigate to the
mods/directory - Upload the
.hmodfile(s) - Restart the server
Step 3: Verify Mods Are Loaded
After restart, check the server console for:
[ModLoader] Loading mod: ModName v1.0
[ModLoader] ModName loaded successfullyIf a mod fails to load, the console shows the error. Common issues:
- Version mismatch: Mod built for a different Hytale version
- Missing dependency: Mod requires another mod to be installed first
- Conflicting mods: Two mods modify the same game system
Automatic Client Download
When a player joins your server, compatible mods are automatically downloaded to their client. Players don't need to manually install server mods — they sync on connect.
Note: Some mods are server-side only (gameplay tweaks, admin tools) and don't require client downloads.
Hytale Model Maker
Hytale Model Maker is the official free tool for creating custom content:
What You Can Create
- 3D Models: Characters, creatures, items, blocks, furniture
- Animations: Walk cycles, attack animations, custom emotes
- Textures: Custom skins and block textures
- Particles: Visual effects for spells, weather, ambiance
Getting Started with Model Maker
- Download Hytale Model Maker from the official site
- Choose a template (character, block, item, creature)
- Use the voxel editor to build your model
- Add animations using the timeline tool
- Export as
.hmodfor use on servers
Model Maker Tips
- Start with templates: Modify existing models before creating from scratch
- Keep poly count reasonable: Complex models affect server performance with many players
- Test locally first: Use a local server to test before uploading to production
- Follow naming conventions: Use descriptive names like
custom_sword_fire.hmod
Mod Types
Gameplay Mods
Modify game rules, crafting recipes, enemy behavior, or progression:
- Custom difficulty settings
- New crafting recipes
- Modified resource drop rates
- Enemy AI changes
Content Mods
Add new items, blocks, creatures, or biomes:
- New weapon types
- Custom building blocks
- Additional creatures
- New biomes and terrain features
Quality of Life Mods
Improve the game experience without changing core gameplay:
- Minimap
- Inventory sorting
- Waypoint systems
- Chat improvements
Admin/Server Mods
Server management tools:
- Advanced permission systems
- Economy plugins
- Anti-grief protection
- Player statistics tracking
Managing Mods on a Dedicated Server
Mod Load Order
Some mods need to load in a specific order. Configure this in mod_config.json:
{
"mods": [
"core_library.hmod",
"custom_weapons.hmod",
"custom_creatures.hmod"
]
}Libraries and dependencies should load first, then mods that depend on them.
Updating Mods
When a mod updates:
- Download the new version
- Replace the old
.hmodfile in themods/directory - Restart the server
- Players automatically get the updated mod on next connect
Removing Mods
To remove a mod:
- Back up your world first (some mods add blocks/items that may cause issues if removed)
- Delete the
.hmodfile frommods/ - Restart the server
Warning: Removing a mod that added custom blocks may cause those blocks to disappear from your world.
Performance Considerations
Server RAM
Mods increase server RAM usage:
| Mod Count | Additional RAM | Recommended Plan |
|---|---|---|
| 1-5 small mods | +500 MB - 1 GB | Starter (4 GB) |
| 5-15 mods | +1-3 GB | Standard (8 GB) |
| 15+ mods or large overhauls | +3-6 GB | Premium (16 GB) |
Tick Rate
Heavy gameplay mods (custom AI, complex crafting systems) can reduce server tick rate. Monitor your server's performance in the console. If TPS drops below 20, consider:
- Reducing mod count
- Upgrading your server plan
- Disabling the most performance-heavy mods
Creating Your First Mod
Simple Example: Custom Sword
- Open Hytale Model Maker
- Select Item → Weapon template
- Modify the voxel model
- Set properties:
- Damage: 15
- Attack speed: 1.2
- Durability: 200
- Add a custom texture
- Export as
my_custom_sword.hmod - Upload to your server's
mods/directory - Restart and test
Learning Resources
- Official documentation: Hytale's modding docs (available in-game and online)
- Hytale Hub forums: Community tutorials and examples
- Discord communities: Real-time help from experienced modders
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