Hytale Custom Worlds & World Generation
Guide to Hytale world generation settings, custom seeds, biome configuration, and importing custom-built worlds to your dedicated server.
Hytale World Generation
Hytale uses procedural world generation to create unique, explorable worlds. Each world is generated from a seed — a text or number string that determines the terrain, biome placement, and structure locations.
World Seeds
Using a Specific Seed
To use a specific seed on your server:
- Open your control panel → Startup tab
- Find the World Seed setting
- Enter your seed (text or number)
- Restart the server
The same seed always generates the same world, so you can share seeds with friends or recreate worlds you've seen online.
Finding Good Seeds
- Community seed databases: Players share seeds with interesting features
- Random generation: Leave the seed blank for a random world
- Specific text: Try names, phrases, or numbers — Hytale converts any text to a seed
Biomes
Hytale features distinct biomes across multiple zones:
Zone 1: Emerald Grove
- Temperate forests, meadows, and rolling hills
- Best starting area for new players
- Resources: Wood, stone, basic ores
- Enemies: Low-level wildlife and undead
Zone 2: Howling Sands
- Desert biome with sand dunes and oases
- Egyptian-themed ruins and structures
- Resources: Sandstone, gold, rare gems
- Enemies: Desert creatures, bandits
Zone 3: Borea
- Frozen tundra with snow-covered mountains
- Ice caves and frozen lakes
- Resources: Ice crystals, rare metals
- Enemies: Ice elementals, dire wolves
Zone 4: Devastated Lands
- Volcanic wasteland with lava rivers
- Endgame content with toughest enemies
- Resources: Obsidian, flame essence, endgame materials
- Enemies: Fire elementals, demons
World Settings
Configure world generation in your server settings:
| Setting | Default | Description |
|---|---|---|
worldSeed | Random | Seed for world generation |
worldSize | "normal" | World size: small, normal, large |
generateStructures | true | Enable/disable dungeon and ruin generation |
biomeScale | 1.0 | Biome size multiplier (0.5 = smaller, 2.0 = larger) |
oreFrequency | 1.0 | Ore spawn rate multiplier |
dungeonFrequency | 1.0 | Dungeon spawn rate multiplier |
Custom World Presets
Exploration Focus (large biomes, many structures):
{
"worldSize": "large",
"biomeScale": 1.5,
"generateStructures": true,
"dungeonFrequency": 1.5
}Resource-Rich (more ores, faster progression):
{
"oreFrequency": 2.0,
"dungeonFrequency": 1.0,
"biomeScale": 1.0
}Minimal World (small, focused, less exploration):
{
"worldSize": "small",
"biomeScale": 0.75,
"generateStructures": true
}Importing Custom Worlds
From Hytale's Creative Mode
- Build your world in Creative Mode
- Export the world from the game's world management menu
- Upload the world folder to your server via File Manager
- Place it in the
worlds/directory - Set
worldNamein your server config to match the folder name - Restart the server
From Another Server
- On the source server, create a backup in the control panel
- Download the backup (or the
worlds/folder directly via FTP) - Upload to the destination server's
worlds/directory - Update the server config to point to the imported world
- Restart
From a Custom Map Creator
Community map creators distribute worlds as downloadable folders:
- Download the world archive
- Extract the world folder
- Upload via File Manager to
worlds/ - Configure and restart
World Backups
Automatic Backups
On HostedGG, automatic backups are enabled by default:
- Backups run at regular intervals
- Multiple rolling backups are kept
- Restore any backup from the control panel
Manual Backups
Create manual backups before:
- Major world changes (terrain editing, large builds)
- Installing new mods that affect world generation
- Changing world settings
- Server updates
To create: Control Panel → Backups → Create Backup
Restoring a World
- Go to Backups in the control panel
- Select the backup to restore
- Click Restore
- The server restarts with the restored world
Note: Restoring replaces the current world. Create a new backup first if you want to preserve the current state.
Multiplayer World Tips
- Don't change the seed on an existing world — it won't regenerate. Seeds only matter at world creation.
- World size affects RAM usage — larger worlds with more loaded chunks need more memory
- Coordinate exploration — on a 16-player server, players loading many different chunks increases RAM usage
- Use the Standard (8 GB) or Premium (16 GB) plan for custom worlds with heavy exploration
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