Skip to content
Back to Blog

ZZZ Livestream Codes: 300 Polychrome, Gone in 48 Hours

Every ZZZ Special Program drops one code worth 300 Polychrome, dead two days later. All four from 3.0 to 3.3, and when 3.4's should land.

By Jessy Roman••
ZZZ Livestream Codes: 300 Polychrome, Gone in 48 Hours

Active Codes (5)

LEVELUP33 Redeem

20 Polychrome, 2,222 Dennies

One of the three Version 3.3 codes, listed from October 25 by KodeGG and working on gachafeed's 2026-10-26 check. No source gives it an expiry, and on this game that is not reassurance: the Version 3.2 batch had no published expiry either and died at 06:00 UTC+8 on the morning 3.3 opened. Expect the same the morning 3.4 opens.

Added last week

NewActive
INKSHIFT33 Redeem

20 Polychrome, 2,222 Dennies

The second of the three Version 3.3 codes, same payout, listed from October 25. Worth noting for anyone checking whether these strings are real: this is ZZZINK32's stem with the version suffix moved on one, and the payout matches the 3.2 batch exactly, which is how the pattern is meant to look. No published expiry; assume it dies with the version.

Added last week

NewActive
HOLLOWRUN33 Redeem

20 Polychrome, 2,222 Dennies

The third Version 3.3 code and the first of the batch to surface, listed from October 24 and carried by gachafeed, KodeGG, zenlesscodes and Prydwen. No published expiry; assume it dies with the version.

Added last week

Active
ZENLESSGIFT Redeem

50 Polychrome, 2 Official Investigator Logs, 3 W-Engine Power Supplies, 1 Bangboo Algorithm Module

Permanent code, never expires. Best for new players.

Added 28 months ago

Active
BBPU5PC7F7W5 Redeem

Not stated by any source that lists it

Listed as active by two trackers, but none of them say what it gives, and Game8's 2026-10-21 refresh does not carry it in either its active or its expired table. The format does not match HoYoverse's usual campaign codes, so it may be a limited-redemption promo rather than a general one. Kept active rather than flipped, because absence from one list is not evidence of expiry, but it is the weakest row here. Worth ten seconds; do not count on it.

Added 6 weeks ago

Active

How to Redeem

  1. Finish the "Business x Strangeness x Justness" tutorial quest and reach Inter-Knot Level 5.
  2. Open the in-game menu, go to your account settings, and find the redemption code field.
  3. Alternatively, use HoYoverse's official code redemption website while logged in.
  4. Enter the code exactly as shown (codes are case-sensitive) and claim the reward from your in-game mail.

Spotted a code that no longer works, or one we are missing? and we will check it on the next refresh.

Table of Contents

One code. 300 Polychrome. Two days to use it.

That is a Zenless Zone Zero Special Program code, and the shape has not moved once across the last three broadcasts. If you came here for the Version 3.1 code specifically: it was ZZZY2ANNIV, and it stopped working on July 19, 2026. Nothing from that stream is redeemable today.

Most pages about this hedge with "codes usually expire in 24 to 48 hours." The actual pattern is tighter than that, and once you know it you can stop guessing.

The full record, 3.0 through 3.3

VersionSpecial ProgramCodeDead at
3.0 "A Sleepwalker's Confession"June 6, 2026BEYONDTHECLOUDSJune 8, 2026, 23:59 UTC+8
3.1 "The Long Goodbye"July 17, 2026ZZZY2ANNIVJuly 19, 2026, 23:59 UTC+8
3.2 "Their Secret Histories"August 28, 2026FLINTWORKSAugust 30, 2026, 23:59 UTC+8
3.3 "Journey to the Sky"October 9, 2026JRNY2SKYOctober 11, 2026, 23:59 UTC+8

Three broadcasts, three single codes. Not three codes per stream, which is the Genshin and Honkai convention and the thing most people assume carries over. In ZZZ it is one, and it carries the whole payout by itself.

The payout has not changed since June

Each of those four codes gave the identical bundle:

  • 300 Polychrome
  • 2x Senior Investigator Log
  • 3x W-Engine Energy Module
  • 30,000 Dennies

Worth roughly a pull and a half, plus enough Dennies to level something. Not life-changing, but it is the single largest code in the game and it costs you a browser tab.

The rule is 23:59 UTC+8 on the second day

Every one of the four expired at 23:59 UTC+8 on the second calendar day after its broadcast. June 6 to June 8. July 17 to July 19. August 28 to August 30. October 9 to October 11. Four for four, across five months.

So the useful version of "24 to 48 hours" is this: you have the rest of broadcast day, all of the next day, and all of the day after that, ending at midnight Chinese time. If you are in the Americas that last day ends mid-morning your time, which is where people lose it.

Why the code is always dead before the patch

This is the part that catches returning players. The Special Program does not air near the version launch, it airs a week and a half ahead of it:

VersionBroadcastVersion launchGap
3.0June 6, 2026June 17, 202611 days
3.1July 17, 2026July 29, 202612 days
3.2August 28, 2026September 9, 202612 days
3.3October 9, 2026October 21, 202612 days

The code expires on day two. The patch arrives on day eleven or twelve. By the time you log in for the new Agent, the stream code has been gone for more than a week. That is why FLINTWORKS was already dead when Claret's banner opened, and why JRNY2SKY had been gone for ten days by the time Phoenix went live. It is the single most common way players miss the biggest code ZZZ hands out.

If you only log in on patch day, you will never once catch one of these. Set a reminder for the broadcast instead.

The forecast this page made, and what happened

In September this section predicted the 3.3 broadcast for October 9 and the version for October 21, off nothing but a 42-day version cadence and an 11-to-12-day broadcast lead. It carried a NEEDS_REVIEW tag because it was arithmetic rather than an announcement.

Both dates were right to the day. The Special Program aired October 9 at 19:30 UTC+8 and JRNY2SKY died on October 11; Version 3.3 "Journey to the Sky" opened October 21 at 06:00 UTC+8 with Phoenix and the Velina rerun. The cadence is now four versions deep without a miss, so the same method gives the next one:

ProjectionBasis
Version 3.4 opensDecember 2, 202642 days from October 21, and 3.3 Phase 2 is dated to close December 1
3.4 Special Programaround November 2012 days ahead of launch, the gap in all four rows above
3.4 code diesaround November 22, 23:59 UTC+8day two, four for four

Still NEEDS_REVIEW, same as last time, because HoYoverse has announced none of it. Worth a calendar entry anyway: 3.4 is the Honkai: Star Rail collaboration version, with Robin and Kafka coming to ZZZ and Ellen and Astra Yao going the other way, which is the broadcast least worth sleeping through.

The other ZZZ codes are much smaller

Worth setting expectations, because the version codes that circulate between broadcasts are a different animal. Version 3.2's batch (ZZZINK32, ZZZGRIND32, ZZZVOID32) paid 20 Polychrome and 2,222 Dennies apiece, a fifteenth of a livestream code, three times over. All three expired with the version on October 21, which is the other half of the lesson here: the small codes die on patch day, the big one dies ten days before it.

The permanent one, ZENLESSGIFT, gives 50 Polychrome and never expires, so redeem it once and forget it.

Current live codes, with the disagreements between trackers stated rather than smoothed over, live on our ZZZ codes page. That is the page to check during a broadcast; this one is for understanding what you are waiting for.

Making the 300 Polychrome matter

A pull and a half only counts if it lands somewhere useful. Two things worth doing with it:

  1. Know what is on the banner before the stream ends. The broadcast reveals the lineup and the code at roughly the same time, so the same half hour tells you whether to save. Our ZZZ banner schedule carries the current and upcoming channels with dates.
  2. Bank it rather than topping up a near-miss. If you are 60 pulls from a target, 300 Polychrome does not close that gap; it closes the gap on the patch after. The Polychrome and pull economy guide works through what a free-to-play income actually adds up to per version.

And if you are reading this because you missed one, the recoverable version of that loss is endgame income, not codes. Shiyu Defense and Deadly Assault both pay more Polychrome per cycle than every livestream code in this table combined.

Sources: the Version 3.3 broadcast date, the JRNY2SKY string, its October 11 expiry and its payout are from Game8's 3.3 livestream code page and its ZZZ codes page, read 2026-10-21; the Version 3.2 batch is in that page's expired table as of the same refresh. Earlier version launch dates from Gematsu; code strings, rewards and expiry times corroborated across Game8's per-version livestream code pages and Game Rant's 3.0, 3.1 and 3.2 livestream code trackers.

Advertisement

Published by

Jessy Roman

Published

July 15, 2026

Keep exploring Zenless Zone Zero

Help verify this page

Know this topic? Submit a fix, missing detail, or patch check.