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Yunli

Yunli is a 5★ Physical character on the Path of Destruction who unleashes powerful counterattacks.

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Author · Updated
Verifiedfor Version 4.3 (core roster)
Checked by HostedGG Team on Jun 21, 2026
Updated 1 day ago
Guide
Yunli
Yunli
Path
Destruction
Combat Type
Physical
Rarity
5★

Yunli is a 5★ Physical character on the Path of Destruction. She answers incoming hits with devastating counterattacks, scaling up when enemies target her.

How to Play

Pair Yunli with a sustain and supports that draw enemy aggro for counters. See her tier on the HSR tier list.

Best Build

Light Cones: Dance at Sunset (signature: boosts aggro and grants CRIT DMG, ideal for her counters); Under the Blue Sky (4★, ATK plus CRIT Rate on kill); Nowhere to Run (4★, ATK plus self-heal on follow-up). Relic Set: The Wind-Soaring Valorous (4pc: ATK, CRIT Rate, and boosted follow-up/Ultimate DMG). The Ashblazing Grand Duke is a solid alternative. Planar Ornament: Inert Salsotto (2pc CRIT Rate, amps Ultimate and follow-up damage when CRIT Rate is high). Duran, Dynasty of Running Wolves is also viable. Main Stats: Body CRIT Rate / CRIT DMG, Feet ATK% or SPD, Sphere Physical DMG, Link Rope ATK%. Substats: CRIT Rate, CRIT DMG, ATK%, then SPD.

Best Teams

  1. Hypercarry: Yunli with Robin, Tingyun, and a sustain like Aventurine. Robin's DMG amp massively scales her counters.
  2. Dual follow-up DPS: Pair Yunli with another follow-up unit plus Robin and a healer/shielder for layered counterattack pressure.

Kit Overview

  • Skill: Enters a Cull stance that converts her next counterattack into a guaranteed all-target Slash.
  • Ultimate: Triggers an immediate powerful counter (Cull or Slash) without waiting to be hit, hitting the whole enemy line.
  • Talent/role: Counterattacks when struck, making her a self-sufficient Physical follow-up DPS who thrives on enemy aggro.

Pros and Cons

Pros: Strong AoE counter and Ultimate damage; self-healing options keep her durable; great in hypercarry and follow-up teams. Cons: Counter reliability depends on drawing enemy aggro; wants specific supports (Robin) to reach peak output.

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