Skip to content

Jingliu

Jingliu is a self-sufficient Ice hypercarry who drains allies to power a devastating enhanced state.

HostedGG Team
Author · Updated
Verifiedfor Version 4.3 (core roster)
Checked by HostedGG Team on Jun 21, 2026
Updated 3 months ago
Guide
Jingliu
Jingliu
Path
Destruction
Combat Type
Ice
Rarity
5★
Base HP
1,435
Base ATK
679
Base DEF
485

Jingliu enters a Spectral Transmigration state that boosts her damage and lets her hit hard with AoE Ice attacks. She is a strong, flexible Destruction DPS that wants a single sustain and a Harmony buffer.

How to Play

Build Jingliu crit-focused behind Sparkle and a healer. A reliable high-tier carry on the tier list.

Best Build

Light Cones: I Shall Be My Own Sword (signature), Sword of the Ascended Maelstrom, or On the Fall of an Aeon. Relic Set: Hunter of Glacial Forest (4-piece). Planar Ornament: Rutilant Arena (2-piece). Main Stats: Body: CRIT DMG. Feet: SPD. Planar Sphere: Ice DMG. Link Rope: ATK%. Substats: CRIT DMG, CRIT Rate, ATK%, SPD.

Best Teams

  1. Hypercarry: Sunday, Ruan Mei, Huohuo.
  2. Buff Stack: Bronya, Pela, Luocha.

Kit Overview

  • Skill: Drains HP from allies to build Syzygy stacks needed to enter her enhanced state.
  • Ultimate: In Spectral Transmigration, unleashes a powerful AoE Ice attack with boosted CRIT.
  • Talent/Role: Destruction carry whose enhanced Spectral Transmigration state grants huge ATK and CRIT scaling.

Pros and Cons

Pros: Strong AoE and single-target Ice damage, self-buffs heavily in her enhanced state, flexible team fit. Cons: Drains ally HP so pairs best with a healer, has ramp-up before reaching peak state.

Advertisement

Keep exploring Honkai: Star Rail

Page details & maintainers
Version 4.3 (core roster)
Verified for
Jun 21, 2026
Checked
6
Facts shown
0
Related links

Help verify this page

Tested this recently? Send a quick accuracy signal for editors.

Sign in to report accuracy

Help improve HostedGG

Know this game? Join our community of contributors.

Discussion

Sign in to join the discussion.

Loading discussion...