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Enshrouded Server Settings & Configuration

Complete reference for Enshrouded dedicated server configuration. Covers all settings in enshrouded_server.json, difficulty options, performance tuning, and admin commands.

HostedGG Team
Author · Updated
Verifiedfor Current version
Checked by HostedGG Team on Jun 19, 2026
Updated 4 months agoHostedGG Team

Configuration File

Enshrouded's server settings are stored in enshrouded_server.json. On HostedGG, you can edit most settings from the Startup tab in your control panel without touching files directly.

For advanced configuration, use the File Manager to edit enshrouded_server.json directly.

Core Server Settings

These settings are available in the Startup tab:

SettingDefaultDescription
name"Enshrouded Server"Server name shown in browser
password""Empty = public server
maxPlayers16Maximum players (1-16)
gamePort15636Game connection port
queryPort15637Steam query port
ip"0.0.0.0"Bind IP (leave default)

Example Configuration

json
{
  "name": "My Enshrouded Server",
  "password": "secret123",
  "maxPlayers": 16,
  "gamePort": 15636,
  "queryPort": 15637,
  "ip": "0.0.0.0"
}

Difficulty & Gameplay Settings

Enshrouded supports server-side difficulty configuration. These affect all players:

Combat Settings

SettingDefaultRangeDescription
enemyDamageMultiplier1.00.25-3.0Damage enemies deal to players
playerDamageMultiplier1.00.25-3.0Damage players deal to enemies
enemyHealthMultiplier1.00.25-3.0Enemy health scaling
shroudTimerMultiplier1.00.5-3.0Shroud timer length modifier

Resource Settings

SettingDefaultRangeDescription
resourceDropMultiplier1.00.5-5.0Resources from gathering
miningDamageMultiplier1.00.5-3.0Terrain removal speed
woodcuttingMultiplier1.00.5-3.0Tree chopping speed

Player Settings

SettingDefaultRangeDescription
staminaDrainMultiplier1.00.25-3.0Stamina usage rate
hungerDrainMultiplier1.00.25-3.0Hunger depletion rate
deathPenalty"normal"none/light/normal/hardWhat happens when you die

Death Penalty Options

ModeEffect
noneNo penalty. Keep all items on death.
lightLose some carried resources, keep equipped gear.
normalDrop all items at tombstone. Must retrieve.
hardDrop all items. Tombstone despawns after 10 minutes.

Preset Configurations

Casual (Relaxed Exploration)

Best for groups focused on building and exploration:

json
{
  "enemyDamageMultiplier": 0.5,
  "playerDamageMultiplier": 1.5,
  "enemyHealthMultiplier": 0.75,
  "resourceDropMultiplier": 2.0,
  "shroudTimerMultiplier": 1.5,
  "staminaDrainMultiplier": 0.5,
  "hungerDrainMultiplier": 0.5,
  "deathPenalty": "light"
}

Standard (Balanced)

The intended experience:

json
{
  "enemyDamageMultiplier": 1.0,
  "playerDamageMultiplier": 1.0,
  "enemyHealthMultiplier": 1.0,
  "resourceDropMultiplier": 1.0,
  "shroudTimerMultiplier": 1.0,
  "staminaDrainMultiplier": 1.0,
  "hungerDrainMultiplier": 1.0,
  "deathPenalty": "normal"
}

Hardcore (Maximum Challenge)

For experienced groups wanting a tough survival experience:

json
{
  "enemyDamageMultiplier": 2.0,
  "playerDamageMultiplier": 0.75,
  "enemyHealthMultiplier": 2.0,
  "resourceDropMultiplier": 0.5,
  "shroudTimerMultiplier": 0.75,
  "staminaDrainMultiplier": 1.5,
  "hungerDrainMultiplier": 1.5,
  "deathPenalty": "hard"
}

Builder's Paradise (Creative Focus)

For groups focused on building:

json
{
  "enemyDamageMultiplier": 0.25,
  "playerDamageMultiplier": 3.0,
  "resourceDropMultiplier": 3.0,
  "miningDamageMultiplier": 2.0,
  "woodcuttingMultiplier": 2.0,
  "staminaDrainMultiplier": 0.25,
  "hungerDrainMultiplier": 0.25,
  "deathPenalty": "none"
}

Performance Tuning

Server View Distance

Enshrouded's server handles entity loading for all connected players. Key considerations:

  • More players = more RAM: Each player loads a chunk of the world around them
  • Building density matters: Areas with many player structures use more memory
  • Shroud zones are heavier: More entities spawn inside the Shroud

RAM Recommendations by Usage

Usage PatternRecommended RAMPlan
1-4 players, casual12 GBStarter
6-10 players, mixed16 GBStandard
10-16 players, heavy building24 GBPerformance
16 players, multiple Shroud groups24 GBPerformance

Scheduled Restarts

Like many survival games, Enshrouded benefits from periodic restarts to:

  • Clear accumulated memory
  • Ensure world save integrity
  • Apply any pending updates

Set up scheduled restarts from the Schedule tab in your control panel. We recommend:

  • Every 6 hours for 16-player servers
  • Every 12 hours for smaller groups
  • Daily for 1-4 player servers

Admin Commands

Enshrouded's admin commands are limited compared to some games. Available commands via the server console:

CommandDescription
saveForce save the world
kick [player]Kick a player
ban [player]Ban a player
unban [player]Remove a ban

Admin access is configured through the server settings. On HostedGG, you have full console access through the control panel.

Ports Reference

PortProtocolDefaultPurpose
Game PortUDP15636Player connections
Query PortUDP15637Steam server browser

Both ports are auto-configured on HostedGG. You don't need to set up port forwarding.

Updating Settings

After changing any settings:

  1. Save the configuration file (if editing directly)
  2. Restart the server from the control panel
  3. Changes take effect on the next server boot
  4. Settings changes do not affect existing world data

Important: Always create a backup before making major configuration changes, especially difficulty settings that affect gameplay balance.

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