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Console Commands & Cheats
How to enable console commands in Abiotic Factor and the most useful cheats: god mode, noclip, spawn items, and master key.
How Long to Beat
How long Abiotic Factor takes to beat: roughly 35 hours for the main story solo, 60 plus to reach endgame, and 80 plus for completionists.
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Cooked Food
Abiotic Factor cooked food: prepared meals that satisfy hunger and grant survival buffs.
Jobs & Backgrounds
How character creation works in Abiotic Factor. Picking a job background and what it changes.
Lab Assistant
Abiotic Factor Lab Assistant job: a balanced, beginner-friendly background built around stealth and mobility.
Leyak Essence
Leyak Essence in Abiotic Factor: what it is and how to get it.
Office Sector
The Office Sector in Abiotic Factor: where every run begins.
Anteverse Wheat
Anteverse Wheat in Abiotic Factor: alien grain harvested from portal worlds.
Cascade Laboratories
Cascade Laboratories in Abiotic Factor, home to XR Containment and the Leyak.
Epimedical Bionomicist
Abiotic Factor Epimedical Bionomicist job: the medic background with First Aid and support bonuses.
Survival Needs
The survival stats you manage in Abiotic Factor: hunger, thirst, sleep, and the restroom.
Vending Machine Snacks
Abiotic Factor vending machine snacks and sodas: quick facility food with handy buffs.
Cooking & Soups
How cooking works in Abiotic Factor: frying, soups, the Cooking skill, and the buffs that make stews the best food in the game.
Manufacturing Sector
The Manufacturing Sector in Abiotic Factor: heavy industry and heavier threats.
Salvage & Crafting
Crafting in Abiotic Factor: turning office junk and lab gear into tools, weapons, and bases.
Tech Scrap & Metal Scrap
Tech Scrap and Metal Scrap in Abiotic Factor: the backbone salvage for crafting and base parts.
Trans-Kinematic Researcher
Abiotic Factor Trans-Kinematic Researcher job: a tanky melee bruiser background.
Archotechnic Consultant
Abiotic Factor Archotechnic Consultant job: the builder and crafter background.
Portable Stove
The Abiotic Factor Portable Stove: a craftable cooking station you can power anywhere for frying and soups.
Portal Worlds (Anteverse)
The alien Anteverse portal worlds in Abiotic Factor, and why you keep going back.
The Mycofields
The Mycofields portal world in Abiotic Factor, an alien Anteverse zone of lava and fungus.
Bases & Power
Building and powering a base in Abiotic Factor inside the research facility.
Phytogenetic Botanist
Abiotic Factor Phytogenetic Botanist job: the farming and food-production background.
Security Sector
The Security Sector in Abiotic Factor: the facility security wing and its automated defenses.
Co-op Multiplayer
Abiotic Factor co-op: up to six players surviving the GATE facility together.
Hydroplant
The Hydroplant in Abiotic Factor: the facility water processing and management wing.
Somatic Gastrologist
Abiotic Factor Somatic Gastrologist job: the chef background with Cooking and sharp-melee bonuses.
Paratheoretical Physicist
Abiotic Factor Paratheoretical Physicist job: a throwing and crafting hybrid background.
Reactors
The Reactors in Abiotic Factor: the facility power generation core.
Skills & Leveling
The skills and leveling system in Abiotic Factor: classless progression by doing.
Defense Analyst
Abiotic Factor Defense Analyst job: the security/combat background, with a learning penalty.
Residence Sector
The Residence Sector in Abiotic Factor: the personnel living quarters of the GATE facility.
Temperature
The temperature mechanic in Abiotic Factor: managing heat and cold to avoid debuffs.
Manufacturing West
Manufacturing West in Abiotic Factor: a production wing of the facility manufacturing zone.
Radiation
The radiation mechanic in Abiotic Factor: exposure, sickness, and protection.
Summer Intern
Abiotic Factor Summer Intern job: the blank-slate background with free trait points.
Gas Mask
Abiotic Factor Gas Mask: protective headgear that filters out toxic and spore-filled air.
Taming & Companions
Taming in Abiotic Factor: turning facility creatures into helpers and power sources.
The Encroachment
The Encroachment in Abiotic Factor: an alien-infested subsection where the Larva nest.
Flathill
Flathill in Abiotic Factor: the fog-drowned South Dakota township and Perforation Site Zero.
Hazmat Suit
Abiotic Factor Hazmat Suit: full-body protection against radiation and contamination.
Portal World Resets
Portal world resets in Abiotic Factor: how Anteverse resources respawn on a timer.
Chemistry
Abiotic Factor chemistry: the Distillation Bench and Chemistry Bench system that turns anomalous materials into flasks, tinctures, and weapon coatings.
Far Garden
Far Garden in Abiotic Factor: a small irradiated Anteverse world reached from the Office Sector.
First Aid Kit
Abiotic Factor First Aid Kit: medical supplies for healing wounds and stopping bleeding.
Portable Recharger
Abiotic Factor Portable Recharger: a field station that tops up energy weapons and gadgets.
Baton
Abiotic Factor Baton: a basic blunt melee weapon with a handy stun.
Carbuncle
The Carbuncle in Abiotic Factor: a stationary alien trap and the first stage of the Pest lifecycle.
Crowbar 2.0
The Crowbar 2.0 in Abiotic Factor: a heavy sharp melee weapon with top-tier damage.
Drills & Screwdrivers
Construction tools in Abiotic Factor: hammers, drills, and screwdrivers for building and salvage.
Electro-Thrower
Abiotic Factor Electro-Thrower: a continuous electric beam that stuns and locks down enemies.
Exor
The Exor alien in Abiotic Factor: where they appear and why they fight everything.
Exor (Quill Hunters)
The Exor in Abiotic Factor: bipedal quill hunters with bio-electric defenses and ranged attacks.
Explosive Sledge
Abiotic Factor Explosive Sledge: a heavy melee weapon that detonates on impact for big AoE.
Flamethrower
The Flamethrower in Abiotic Factor: a fuel-burning science weapon for area damage.
Frag Grenade
Abiotic Factor Frag Grenade: a thrown explosive for clearing groups of enemies.
Geiger Counter
The Geiger Counter in Abiotic Factor: your warning for radiation hotspots.
Keypad Hacker
The Keypad Hacker in Abiotic Factor: the tiered device that bypasses locked facility doors.
Kitchen Knife
Abiotic Factor Kitchen Knife: a fast sharp melee weapon and handy utility blade.
Larva
The Larva in Abiotic Factor: slow grubs nesting in The Encroachment.
Laser Katana
The Laser Katana in Abiotic Factor: a high-end energy melee blade.
Leyak
The Leyak stalker in Abiotic Factor: how it hunts you and how to repel it.
Lodestone Crossbow
Abiotic Factor Lodestone Crossbow: a silent, hard-hitting early-to-mid ranged weapon.
Makeshift Crossbow
The Makeshift Crossbow in Abiotic Factor: an early ranged option built from salvage.
Makeshift Spear
Abiotic Factor Makeshift Spear: an early reach weapon that lets you poke from safety.
Order Breacher (Exulum)
The Order Breacher in Abiotic Factor: disgraced shock troopers thrown at the front line.
Order Captain (Legate)
The Order Legate in Abiotic Factor: magnum-wielding field commanders of the Order.
Order Sniper (Sagittarii)
The Order Sniper in Abiotic Factor: elite long-range specialists of the Order.
Order Troopers (Triarii)
Order Triarii in Abiotic Factor: the standard SMG and pistol footsoldiers of the Order.
Peccary
The Peccary in Abiotic Factor: a psionic predator and the final stage of the Pest lifecycle.
Pest
The Pest in Abiotic Factor: a hopping alien ambusher that turns dangerous in groups.
Pipe Pistol
Abiotic Factor Pipe Pistol: an easy early-game craftable firearm.
Portal Suppression Field
The Portal Suppression Field in Abiotic Factor: tech that holds back Anteverse incursions.
Power Cells
Power Cells in Abiotic Factor: the portal-suppression fuel recovered from Flathill.
Power Leech
The Power Leech in Abiotic Factor: a parasite that drains your base power during blackouts.
Security Bot
The Security Bot in Abiotic Factor: the G.A.S.S. patrol machine that wakes up after dark.
Security Robots
Rogue facility robots in Abiotic Factor: sentries and security machines turned hostile.
Sledgehammer
The Sledgehammer in Abiotic Factor: a heavy blunt weapon that rewards Strength.
The Order
The Order faction in Abiotic Factor: armed human enemies in the facility.
Wessex Rifle
The Wessex Rifle in Abiotic Factor: a high-tier firearm gated behind skill and gear.
X-Ray Lamp
The X-Ray Lamp in Abiotic Factor: the light source that drives off the Leyak.