Nothing about chemistry is discoverable. The Chemistry Bench gives you three slots, lets you pour up to eight doses of a distillation into each, and tells you nothing about what the ratio is supposed to be. So here are all 32 recipes, taken off the official wiki's ingredient tables and cross-checked against a community recipe list that also records how many each batch yields and how early you can make it.
Read the dose column literally. The quantities are fixed, you cannot substitute, and the order you load the three slots in makes no difference. Every mix takes 15 seconds.
All 10 tinctures
Tinctures are the drinkables: short, strong effects you time for a fight. Every one of them wants Vigorous distillate, which makes Vigorous the single reagent worth hoarding.
| Tincture | Mix | Yield | Earliest you can make it |
|---|---|---|---|
| Speedy | Vigorous x2, Fizzy x2, Void x1 | 3 | Cascade Laboratories |
| Restorative | Vigorous x2, Void x1, Alien x2 | 1 | Cascade Laboratories |
| Brainpower | Vigorous x1, Alien x2, Brainy x2 | 1 | Cascade Laboratories |
| Giganto | Vigorous x2, Expanding x2, Alien x2 | 2 | Cascade Laboratories |
| Phasing | Vigorous x2, Foggy x2, Alien x2 | 2 | Cascade Laboratories |
| Electrifying | Vigorous x4, Charged x4, Boiling x2 | 3 | Cascade Laboratories |
| Curative | Vigorous x4, Mycological x4, Void x4 | 1 | Cascade Laboratories |
| Reinforcing | Vigorous x4, Fleshy x3, Void x3 | not published | not published |
| Antiheat | Vigorous x4, Endothermic x4, Boiling x4 | 3 | Residence Sector |
| Berserker | Vigorous x4, Occult x2, Alien x4 | 1 | Reactors |
Speedy is the one to learn first: five doses for three tinctures is the best return on the whole bench, and it is available the moment chemistry unlocks.
All 12 throwable flasks
Flasks are the cheap half of the system and the reason to build the bench at all. Seven of the nine with a published yield come out three at a time.
| Flask | Mix | Yield | Earliest you can make it |
|---|---|---|---|
| Updraft | Foggy x1, Fizzy x2, Void x1 | 3 | Cascade Laboratories |
| Concussive | Fizzy x2, Vigorous x1, Alien x2 | 3 | Cascade Laboratories |
| "Holy" | Boiling x2, Fleshy x2, Unnerving x1 | 3 | Security Sector |
| Charging | Charged x4, Void x2, Alien x1 | 3 | Cascade Laboratories |
| Restorative | Mycological x2, Fizzy x2, Vigorous x4 | 3 | Cascade Laboratories |
| Corrosive | Unstable x2, Boiling x2, Fizzy x4 | 3 | Reactors |
| Blizzard | Endothermic x2, Occult x2, Fizzy x4 | 3 | Residence Sector |
| Megaton | Unstable x4, Boiling x4, Expanding x2 | 2 | Reactors |
| Pheromone | Alien x6, Mycological x4, Brainy x4 | 2 | Cascade Laboratories |
| Panic | Unnerving x4, Charged x2, Brainy x1 | not published | not published |
| Portal | Alien x8, Void x4, Unstable x2 | not published | not published |
| Unstable | Noxious Sludge, plus two slots the wiki records only as "Any" | not published | not published |
The Updraft Flask is the cheapest thing you can make: four doses total, three flasks out. The Unstable Flask is the one recipe here that genuinely is not pinned down, and it is flagged below rather than filled in with a guess.
All 10 weapon coatings
Coatings are where the economy turns. Every single one yields exactly one coating, and the cheapest of them still costs 14 doses. Treat them as a deliberate purchase rather than something you stock.
| Coating | Mix | Yield | Earliest you can make it |
|---|---|---|---|
| Thermal | Boiling x6, Vigorous x4, Alien x4 | 1 | Cascade Laboratories |
| Electromagnetic | Charged x8, Fizzy x4, Void x4 | 1 | Cascade Laboratories |
| Reforge | Fleshy x6, Mycological x6, Vigorous x6 | 1 | Cascade Laboratories |
| "Holy" | Fleshy x6, Charged x6, Unnerving x4 | 1 | Security Sector |
| Somnivorous | Brainy x6, Unnerving x6, Foggy x6 | 1 | Security Sector |
| Acid | Unstable x6, Boiling x6, Alien x6 | 1 | Reactors |
| Bounce | Mycological x8, Fizzy x8, Foggy x4 | not published | not published |
| Quantum | Occult x6, Endothermic x6, Void x6 | not published | not published |
| Foggy | Foggy x8, Vigorous x4, Void x2 | not published | not published |
| Disruptor | Occult x8, Charged x8, Boiling x8 | not published | not published |
Disruptor Coating is the most expensive recipe in the game, and it is not close. Eight Occult, eight Charged and eight Boiling fills all three slots to the eight-dose cap: 24 doses, the theoretical maximum the bench can hold, for a single coating. Bounce is the only other recipe that pushes two slots to the cap.
What the dose arithmetic actually tells you
Divide doses spent by items received and the three families separate cleanly:
| Family | Doses per item, cheapest | Doses per item, dearest |
|---|---|---|
| Flasks | 1.3 (Updraft) | 7 (Pheromone) |
| Tinctures | 1.7 (Speedy) | 12 (Curative) |
| Coatings | 14 (Thermal, Foggy) | 24 (Disruptor) |
A single Curative Tincture costs the same 12 doses as nine Updraft Flasks. That is the planning rule the system never states: flasks are your consumables, tinctures are your situational stock, and a coating is a project.
The 16 distillations, and the slop problem
The Distillation Bench takes organics, creature parts, food, minerals and anomalies and reduces them to one of 16 reagent types: Alien, Boiling, Brainy, Charged, Endothermic, Expanding, Fizzy, Fleshy, Foggy, Mycological, Noxious Sludge, Occult, Unnerving, Unstable, Vigorous and Void.
Yields per input item vary and are small. Beeswax returns 1 Vigorous; an Egg returns 3. Runs can also fail outright and hand you a vial of useless slop, which the patch notes say in as many words, so distill in batches and never distill your last of anything.
Counting backwards from the tables above, the reagents under the most pressure are Vigorous, which appears in 15 of the 32 recipes, and Alien, which gates the two most expensive flasks. Noxious Sludge appears in exactly one recipe.
Getting the benches up
Chemistry comes online at Cascade Laboratories, not in your opening hours, and it needs both benches built. Build costs are not published on the official wiki; two community guides agree on these figures, which is why they are given here with that caveat attached rather than as settled:
| Bench | Reported cost |
|---|---|
| Distillation Bench | 4 Metal Pipe, 2 Quantum Glass, 2 Reinforced Wooden Plank, 1 Lab Burner |
| Chemistry Bench | 4 Metal Pipe, 4 Quantum Glass, 6 Reinforced Wooden Plank, 3 Lab Burners |
The Chemistry Bench holds three inputs at eight doses each. That 24-dose ceiling is not generous padding, it is the exact size of the Disruptor Coating, so the bench was built around its own most expensive recipe.
What is still unconfirmed
Three gaps, stated rather than papered over:
- The Unstable Flask recipe. The wiki's table lists Noxious Sludge in one slot and "Any" in the other two, and carries a second entry with all three slots as "Any". That is a source ambiguity, not a recipe, so nothing is asserted. Marked
NEEDS_REVIEW. - Effects and durations. The wiki's recipe tables publish ingredients and mix times only. Individual item pages carry no effect text or duration either, so no numbers for "how long does a tincture last" appear here. Nothing invented to fill the hole.
- Eight yields and eight unlock zones, for Reinforcing Tincture, Panic Flask, Portal Flask, Unstable Flask, and the Bounce, Quantum, Foggy and Disruptor Coatings. The community list that records yields and gating covers 24 recipes; the wiki covers all 32 but records neither. Where the two do overlap they agree on every dose, which is why the rest of the table is given plainly.
Where chemistry fits
It sits one layer above the salvage and crafting loop and runs parallel to cooking: cooking feeds your body, chemistry arms it. Coatings stack with a Heightened Senses stew for a real melee spike, and the feedstock comes home from the portal worlds. If none of this is online yet, the beginner guide and the base building guide come first, and the chemistry overview in the wiki is the short version of this page.
Sources: Official Abiotic Factor Wiki, Chemistry for the 32 ingredient tables, the 16 distillation types, the eight-dose input cap and the 15-second mix time; a Steam community recipe list for the yield and zone-gating columns on 24 of them; GameBrief for the 1.3.0 Cosmic Companions context. Read 2026-10-28.



